Experimental Game Dev Podcast Show
Experimental Game Dev Interviews-
Video Tutorial, Part 3: Make Your Own Mobile Game in 60 Minutes
Posted on January 26th, 2012 No commentsHey folks,
Here is a video on getting into making a very simple mobile game in 60 minutes. It complements the new book on “Mobile Game Design”
Enjoy
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Video Tutorial, Part 2: Make Your Own Mobile Game in 60 Minutes
Posted on January 23rd, 2012 No commentsHey folks,
Here is a video on getting into making a very simple mobile game in 60 minutes. It complements the new book on “Mobile Game Design”
Enjoy
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Video Tutorial, Part 1: Make Your Own Mobile Game in 60 Minutes
Posted on January 20th, 2012 1 commentHey folks,
Here is a video on getting into making a very simple mobile game in 60 minutes. It complements the new book on “Mobile Game Design”
Enjoy
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David talks about the mobile release of Vanessa Saint-Pierre Delacroix & Her Nightmare
Posted on January 4th, 2012 No commentsHey,
David, from Bad Pilcrow, talks about the mobile release of the hit game…
Vanessa Saint-Pierre Delacroix & Her NightmareYou can download the podcast here…
http://www.indiegamepod.com/podcasts/badpilcrow-mobile.mp3Or listen to it here…
You can check the game out on iTunes here…
http://itunes.apple.com/app/vanessa-saint-pierre-delacroix/id483347033?mt=8 -
Vanessa Saint-Pierre Delacroix & Her Nightmare is now on iPhone/iPad…
Posted on December 27th, 2011 No commentsHey folks,
Vanessa Saint-Pierre Delacroix & Her Nightmare, the game that won “Best Game Design” in the IndiePub contest last year…is now on the iPhone/iPad…
We interviewed David last year at GDC Online…
You can listen to the interview on the design of the game here…
http://www.indiegamepod.com/?p=2383You can check the game out on iTunes here…
http://itunes.apple.com/app/vanessa-saint-pierre-delacroix/id483347033?mt=8 -
Making and Marketing a Mobile Word Game…
Posted on December 22nd, 2011 1 commentJoe, the developer of the digital version of the Dabble Word Game, talks about making and marketing a successful mobile game
You can download the podcast here…
http://www.indiegamepod.com/podcasts/dabble-game-podcast.mp3Or listen to it here…
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Using Gamespy To Power Your Indie Game…
Posted on December 9th, 2011 No commentsSean, from Gamespy, talks about how AAA and indie games use their game dev tools…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/gamespy-podcast-2011.mp3Or listen to it here…
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Indie Talks About Developing Casual iPhone Games…
Posted on December 2nd, 2011 1 commentHey folks,
Jay, from GameDevNation.com, talks about developing games for the iPhone and his new mobile MMO idea…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/rolliepollie.mp3Or listen to it here…
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Using Kongregate to Monetize Your Mid-Core/Hard-Core Social Games…
Posted on November 30th, 2011 No commentsHey folks,
Anthony, from Kongregate, talks about how to monetize and promote mid-core/hard-core games on their site…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/kongregate-podcast-2011.mp3Or listen to it here…
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Corona SDK Contest Winner…
Posted on November 28th, 2011 1 commentAnd the winner is…no one.
Looking at the submissions, I’ve decided that none of them are going to be worthwhile to publish on the market. I wanted to let everyone know. Usually there is a winner in a contest, but I think this time…it’s worth saving the SDK license for another occasion.
The folks that submitted a .apk to the contest are welcome to contest the final results
Maybe there should be a more drawn-out contest? Maybe something month long? I’m open to suggestions. Let me know what you think


