Sunday, March 23, 2008

Podcast Interview: PMOG Founder

Here's a quick interview that happened at GDC 2008...

Justin, from GameLayers and the founder of the Passively Multiplayer Online Game (www.pmog.com) talks about developing and designing the unique game...

You can download the podcast here...
http://www.indiegamepod.com/podcasts/pmog-podcast-full.mp3

or listen to it here...



Show Notes:
0-5:00
PMOG.com
Passively Multiplayer Game
Installed as a Firefox Toolbar
Started as an experiment

Builds a player profile based on your surfing/browsing habits

Game Designer Victoria...innovated and created something where folks can leave traps and other
suprises on websites for other players in the system

Wanted to build a game that used everyday actions to play the game

Wanted people to just play as they went about their lives

Having a toolbar in Firefox was a huge breakthrough for the game bacause it allowed for a passive
playing experience

5:00 - 9:00
Interesting Game Mechanics

Players can create missions in the game and allow other folks to play these missions...and so it allows
folks to learn topics by following a mission

There are hundreds and hundreds of missions played

People can lay traps as they create missions. So people use these missions to prank each other.

Two or three surprises as they developed the product...like learning how communities taking place

There is a huge potential for games that are integrated in everyday life.

Your everyday actions help to create new ways to interact and engage with them.

Hopes that games are made open so games can communicate with each other.

Envisions that there is a meta game that works with all games

Take care,
Action

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