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Why You Should Consider A Publisher For Your Facebook Game
Posted on December 8th, 2010 No commentsYou can download the podcast here…
http://www.indiegamepod.com/podcasts/gdco-6-waves.mp3Or listen to it here…
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Using The New Concept of Narrative Mechanics To Design Better Games
Posted on December 6th, 2010 No commentsJeremy, freelance game designer and writer, discusses using Narrative Mechanics as a tool to create emotions in games.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/narrative-mechanics.mp3Or listen to it here…
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The Benefits of IndiePub for Small Game Developers
Posted on December 2nd, 2010 No commentsThe Benefits of IndiePub for Small Game Developers…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/gdco-indie-pub.mp3Or listen to it here…
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Changing Up The Podcast A Little…
Posted on December 1st, 2010 No commentsHey folks,
I’ve been checking out other game dev podcasts…and noticed that they have longer shows. This show use to have longer shows, but they got cut out because it seemed like the same story on each podcast…but a different developer. It felt repetitive…although, people seem to like these stories more.
So this show is going to change things a little…mainly, there will still be interviews from conferences…but each week will also have a longer, in-depth interview.
I’m announcing it today 🙂
This change will start next week 🙂 There’s a good in-depth talk on an interesting design concept of “Narrative Mechanics” that will air next week 🙂
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Thomas talks about developing the IndiePub Audio Design Winner, Coma
Posted on November 29th, 2010 No commentsThomas talks about developing the IndiePub Audio Design Winner, Coma
You can download the podcast here…
http://www.indiegamepod.com/podcasts/gdco-coma.mp3Or listen to it here…
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The Challenges of Running a Game Studio in Mexico
Posted on November 26th, 2010 No commentsRicardo, CEO of Xibalba Studios, discusses the challenges and opportunities of running a game studio in Mexico.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-xibalba.mp3Or listen to it here…
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Get Interviewed On The Show…
Posted on November 18th, 2010 No commentsHey folks,
We’re looking to do more interviews with smaller game developers and teams…if you’re interested in talking about a game that you or your team has released, send an e-mail to support *** at *** indiegamepod *** dot *** com
Also, if you have suggestions for devs to interview…send an e-mail with a link to their game/site…or add it to the comments below 🙂
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A Casual Game Designer Talks About Developing the #1 Hit…Sally’s Salon
Posted on November 11th, 2010 No commentsDan, a game designer, talks about designing casual games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-sallys-salon.mp3Or listen to it here…
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IndiePub Best Game Design Winner: Vanessa Saint-Pierre Delacroix & Her Nightmare
Posted on October 13th, 2010 No commentsHey folks,
As a follow on to the guest post about game usability, here’s an interview with the founder of Bad Pilcrow Studio about the development and design of Vanessa Saint-Pierre Delacroix & Her Nightmare…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/gdco-bad-pilcrow.mp3Or listen to it here…
[wp_youtube]twOBUIhi55k[/wp_youtube]Enjoy 🙂
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Get Interviewed at GDC Online…
Posted on October 4th, 2010 No commentsHey folks,
I’ll be at the GDC Online conference. If you’ll be there, send an e-mail to support **** at ****** indiegamepod **** dot **** com …or post a comment below with a way to contact you (it will not be published)…and we’ll set up a quick interview at the conference.
It’ll be a good way to give back to the community and inspire other game developers 🙂

