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Developing an Augmented Reality RPG Game for Mobile, Part 2
Posted on May 17th, 2013 No commentsCorey, from ZenFri, talks about developing an Augmented Reality Geolocation RPG for the mobile platform…it was a fun talk…definitely check it out
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zenfri-podcast-part2.mp3Or listen to it here…
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Developing an Augmented Reality RPG Game for Mobile, Part 1
Posted on May 14th, 2013 1 commentCorey, from ZenFri, talks about developing an Augmented Reality Geolocation RPG for the mobile platform…it was a fun talk…definitely check it out
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zenfri-podcast-part1.mp3Or listen to it here…
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Indie Team’s Journey To Develop and Market A Mobile RPG…
Posted on March 11th, 2013 No commentsSteve and James, co-founders of BoxCat, talk about developing an innovative mobile RPG…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/box-cat-podcast.mp3Or listen to it here…
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TapForss…an Indie iPhone Puzzle Platformer…
Posted on January 10th, 2013 No commentsThe developer of TapForss talks about his physics puzzle game. We discuss development, marketing, the mobile gaming space, and the use of Corona.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/likeacrocodile-podcast.mp3Or listen to it here…
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Take Me Home, Indie Mobile Game
Posted on January 2nd, 2013 No commentsThe founder of Toca Toca Games talks about his game, Take Me Home
You can download the podcast here…
http://www.indiegamepod.com/podcasts/takemehome-podcast.mp3Or listen to it here…
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Casual Connect: Indie RPG Dev Sells Over 70,000 Copies Of New Game…
Posted on August 5th, 2012 No commentsJeff, from Spiderweb Software, talks about finally creating an indie hit that sold over 70,000 copies…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/spiderweb-cc-2012-podcast.mp3Or listen to it here…
Btw, you can listen to the interview done with him a couple years ago here…it covers his past games and his studio’s philosophy in more details…
http://www.indiegamepod.com/?p=2101 -
Casual Connect: Interview with Mobile Studio of Hit Game, Bag It!
Posted on July 26th, 2012 1 commentCharlie, from Hidden Variable Studios, talks about developing their hit mobile game…Bag It!
You can download the podcast here…
http://www.indiegamepod.com/podcasts/bagit-podcast.mp3Or listen to it here…
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Releasing An Innovative iPhone Game — Art Ball
Posted on April 23rd, 2012 No commentsHey folks,
Chandler, from c-bit.co, talks about releasing Art Ball…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cbit-podcast.mp3Or listen to it here…
Enjoy
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IGF 2012 Finalist…Audio Gameplay with Pugs Luv Beats
Posted on April 16th, 2012 1 commentHey folks,
Jon, from Lucky Frame Games, talks about Pugs Luv Beats … a 2012 IGF Finalist…and designing for audio gameplay…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/pugsluvbeats-podcast.mp3Or listen to it here…
Enjoy
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Fingle…IGF 2012 Finalist for Innovative Game Design
Posted on April 9th, 2012 No commentsHey folks,
Adrian, from GameOven Studios, talks about Fingle … the game that was nominated for the IGF 2012 Innovative Game Design award (Nuovo award)
You can download the podcast here…
http://www.indiegamepod.com/podcasts/fingle-podcast.mp3Or listen to it here…
Enjoy


