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Going Part Time Indie, Part 2
Posted on May 20th, 2016 1 commentNikolas, from Part Time Indie, talks about going part time indie and also the challenges of finding someone else to help out…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/parttimeindie-2-podcast.mp3Or listen to it here…
[wp_youtube]9q1opvbKFOU[/wp_youtube]
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Going Part Time Indie, Part 1
Posted on May 12th, 2016 2 commentsNikolas, from Part Time Indie, talks about going part time indie and also the challenges of finding someone else to help out…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/parttimeindie-1-podcast.mp3Or listen to it here…
[wp_youtube]9q1opvbKFOU[/wp_youtube]
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Developing a Tower Defense FPS…
Posted on May 6th, 2016 No commentsBrad, founder of Final Boss Entertainment and developer of Wrack, talks about the journey to develop a tower defense FPS…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/finalboss-podcast-final.mp3Or listen to it here…
[wp_youtube]prEOo88_J9o[/wp_youtube]
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Developing an Indie Digital Card Game…
Posted on April 24th, 2016 No commentsMax, one of the developers of the indie digital card game God Caster, talks about the journey to develop an indie digital card game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/indie-card-game.mp3Or listen to it here…
[wp_youtube]DZzlDCOyGaw[/wp_youtube]
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Developing an Indie Real-Time Strategy Game
Posted on April 16th, 2016 No commentsCaleb, lead designer of C.U.R.E., talks about their journey to develop a science-based RTS…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cure-podcast.mp3Or listen to it here…
[wp_youtube]xqGFCyshoWo[/wp_youtube]
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Starting a Game/Virtual Reality Studio in High School…
Posted on April 4th, 2016 1 commentCollin and Jayce, from Bunkey Games, talks about their new mobile game…Flipr…the mentorship they got from the podcast show…and their vision for Virtual Reality
You can check out their Steam Greenlight Page here…
http://steamcommunity.com/sharedfiles/filedetails/?id=661150950You can download the podcast here…
http://www.indiegamepod.com/podcasts/bunkeygames-podcast.mp3Or listen to it here…
[wp_youtube]kI7cIJxx9uQ[/wp_youtube]
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Exploring Audio Gameplay – Indie Style
Posted on April 1st, 2016 No commentsDaniel, from Bridgeside Interactive, talks about new types of audio gameplay and their innovative new audio-based game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/bridgeside-interactive-podcast.mp3Or listen to it here…
[wp_youtube]zSEUfwyUgh4[/wp_youtube]
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Student Developers Discuss Making Mobile Games Quickly…
Posted on March 18th, 2016 1 commentI interview 2 student developers that discuss using Unity to get started in the games industry…they both made games for mobile platforms…
Jonathan discusses the development of Soccer Simulator…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/soccer-simulator-podcast.mp3Or listen to it here…
Fabio discusses the development of Jigsaw 3D…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/jigsaw3d-podcast.mp3Or listen to it here…
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Using Machine Learning to Improve Gameplay…
Posted on March 11th, 2016 No commentsJason and Delia discuss using machine learning to improve gameplay…and the potential of machine learning for new game designs…
You can check out their demo here…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/unlit-podcast.mp3Or listen to it here…
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Using Unity To Develop A Unique Mobile Voxel Endless Driving Game…
Posted on February 20th, 2016 1 commentEugene, developer of Out of Brakes, talks about developing an indie game in Unity … including the design, development, technical challenges, and unique art style…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/out-of-brakes-podcast.mp3Or listen to it here…
[wp_youtube]MFFxx7cOR18[/wp_youtube]