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Casual Connect: Indie RPG Dev Sells Over 70,000 Copies Of New Game…
Posted on August 5th, 2012 No commentsJeff, from Spiderweb Software, talks about finally creating an indie hit that sold over 70,000 copies…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/spiderweb-cc-2012-podcast.mp3Or listen to it here…
Btw, you can listen to the interview done with him a couple years ago here…it covers his past games and his studio’s philosophy in more details…
http://www.indiegamepod.com/?p=2101[wp_youtube]SjpRMqShWvU[/wp_youtube]
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Casual Connect: Interview with Mobile Studio of Hit Game, Bag It!
Posted on July 26th, 2012 No commentsCharlie, from Hidden Variable Studios, talks about developing their hit mobile game…Bag It!
You can download the podcast here…
http://www.indiegamepod.com/podcasts/bagit-podcast.mp3Or listen to it here…
[wp_youtube]Z4TeHLMvF34[/wp_youtube]
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Developing Lume…IGF 2012 Finalist…
Posted on July 9th, 2012 No commentsLuke and Katherine, from State of Play Games, talks about developing Lume…IGF 2012 Finalist
You can download the podcast here…
http://www.indiegamepod.com/podcasts/lume-podcast-final.mp3Or listen to it here…
[wp_youtube]pFBqPfbRyJQ[/wp_youtube]
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Hobbyiest Talks About His IGF-Nominated Game…
Posted on June 28th, 2012 No commentsBennett, from foddy.net, talks about designing interesting games…and his IGF-nominated game, Girp
You can download the podcast here…
http://www.indiegamepod.com/podcasts/foddy-podcast.mp3Or listen to it here…
[wp_youtube]LO3gIXOMPko[/wp_youtube]
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Dr. Transplant — Using Social Games for Social Good…
Posted on June 20th, 2012 No commentsAn interview done at GDC 2012 about using social games to promote the social good of being an organ donor…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/drtransplant-podcast.mp3Or listen to it here…
[wp_youtube]L3Oo-dyAH90[/wp_youtube]
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Designing the IGF-nominated Atom Zombie Smasher…
Posted on June 5th, 2012 No commentsBrendon, from Blendo Games, talks about designing hit games like Atom Zombie Smasher…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/blendogames-podcast.mp3Or listen to it here…
[wp_youtube]UtgHpIfTCb8[/wp_youtube]
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Iterating on Failure to Make An IGF-Nominated Success…
Posted on May 29th, 2012 No commentsReece, from Damp Gnat, talks about getting into games…creating a failure called Adverputt…and then turning it into a big success called WonderPutt…that got nominated for Visual Excellence at the IGF 2012
I got to check out WonderPutt…it’s an awesome game…and there is a lot of personality and humor…definitely inspirational…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/dampgnat-podcast.mp3Or listen to it here…
[wp_youtube]wWyQiwCeiRE[/wp_youtube]
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Mom Goes Indie and Develops Mobile Games To Make Family Life Better…
Posted on May 21st, 2012 No commentsJulie, founder of MadFam Fun, talks about making games to make her family life better.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/madfamfun-podcast.mp3Or listen to it here…
[wp_youtube]bsQcf5eWIYI[/wp_youtube]
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To The Moon — 2012 IGF Finalist…
Posted on May 15th, 2012 No commentsKen, developer of To The Moon, talks about the value of audio in games and developing story in RPGs…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/tothemoon-podcast.mp3Or listen to it here…
[wp_youtube]sqkJuSV-23U[/wp_youtube]
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Storyteller — IGF 2012 Nuovo Award Winner…
Posted on April 29th, 2012 No commentsHey folks,
Daniel, from Ludomoncy, talks about his innovative game — Storyteller…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/storyteller-podcast.mp3Or listen to it here…
Enjoy 🙂