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8th Grader that Created the #1 iPhone App, Bubble Ball
Posted on January 16th, 2011 No comments8th grade founder of NayGames and his mom talk about the development of the #1 iPhone App, Bubble Ball
You can download the podcast here…
http://www.indiegamepod.com/podcasts/naygames-podcast-final.mp3Or listen to it here…
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Developing an iPhone Game On Nights and Weekends, Part 2
Posted on December 26th, 2010 No commentsPeter…founder of Magnetic Studio…and developer of 123 Pop, talks about developing an iPhone game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/123pop-part2.mp3Or listen to it here…
[wp_youtube]jPjDSNBa1vw[/wp_youtube]
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Developing an iPhone Game On Nights and Weekends, Part 1
Posted on December 23rd, 2010 No commentsPeter…founder of Magnetic Studio…and developer of 123 Pop, talks about developing an iPhone game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/123pop-part1.mp3Or listen to it here…
[wp_youtube]jPjDSNBa1vw[/wp_youtube]
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Why You Should Develop Games for A Mobile Social Network
Posted on December 14th, 2010 No commentsYou can download the podcast here…
http://www.indiegamepod.com/podcasts/podcast-mocospace.mp3Or listen to it here…
[wp_youtube]3mlunc9qAO8[/wp_youtube]
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Using GetJar to Promote Your Mobile Game…
Posted on December 9th, 2010 No commentsHey folks,
Last time I mentioned marketing…I talked about Kickstarter and how one could use that to get exposure for a game.
There is another place that may be a way to get exposure for indie mobile game developers…and that is GetJar…they are the 2nd largest mobile app store (behind the Apple app store) and they allow indie developers to place an app on the store for free.
They publish apps for all of the major mobile platforms including iOS, Android, Blackberry, Symbian, etc.
Developers can also by preferred placement in the store…
So this seems like another way to distribute your mobile game app. Check it out.
http://www.getjar.com -
The Fun and Challenges of Starting a Mobile Game Studio
Posted on October 31st, 2010 No commentsStarting a Mobile Game Studio within a bigger studio
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-pik-pok.mp3Or listen to it here…
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Founder of GameSalad Discusses Making iPhone Game Development Mainstream
Posted on October 3rd, 2010 No commentsMichael, founder of Gendai Games, talks about getting non-programmers to make games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-game-salad-final.mp3Or listen to it here…
[wp_youtube]W9cHfhx9z9M[/wp_youtube]
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CEO of Flying Wisdom Studios Talks About Emerging Mobile Game Design Opportunities
Posted on September 27th, 2010 No commentsCEO of Flying Wisdom Studios discusses their mobile games as well as new game design opportunities for mobile games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-fws.mp3Or listen to it here…
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Using Corona To Quickly and Cheaply Develop iPhone, iPad, and Android Games
Posted on September 21st, 2010 No commentsEric, from Ansca Mobile, talks about their tool to help accelerate iPhone, iPad, and Android development
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-corona.mp3Or listen to it here…
[wp_youtube]zwwPW49IM0k[/wp_youtube]
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Development of a new game genre, SOLAR games
Posted on September 9th, 2010 No commentsA discussion with the CEO of Tonchidot about developing innovative mobile games
You can download the podcast here…
http://www.indiegamepod.com/podcasts/cc-arg-solar.mp3Or listen to it here…

