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Developing Games in HTML5…
Posted on October 7th, 2013 No commentsThe founders of Lost Decade Games talk about developing games using web and open technologies…and also discuss their successful kickstarter campaign
You can download the podcast here…
http://www.indiegamepod.com/podcasts/lostdecade-podcast.mp3Or listen to it here…
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Designing the Perfect RTS Game For Mobile…
Posted on September 5th, 2013 3 commentsCameron and Martin talk about developing the zombie game, Undead Overlord
You can download the podcast here…
http://www.indiegamepod.com/podcasts/undead-podcast.mp3Or listen to it here…
[wp_youtube]IeMw6aRoatw[/wp_youtube]
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Developing an Augmented Reality RPG Game for Mobile, Part 2
Posted on May 17th, 2013 1 commentCorey, from ZenFri, talks about developing an Augmented Reality Geolocation RPG for the mobile platform…it was a fun talk…definitely check it out 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zenfri-podcast-part2.mp3Or listen to it here…
[wp_youtube]Zufac0uBiBE[/wp_youtube]
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Developing an Augmented Reality RPG Game for Mobile, Part 1
Posted on May 14th, 2013 4 commentsCorey, from ZenFri, talks about developing an Augmented Reality Geolocation RPG for the mobile platform…it was a fun talk…definitely check it out 🙂
You can download the podcast here…
http://www.indiegamepod.com/podcasts/zenfri-podcast-part1.mp3Or listen to it here…
[wp_youtube]Zufac0uBiBE[/wp_youtube]
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Indie Team’s Journey To Develop and Market A Mobile RPG…
Posted on March 11th, 2013 1 commentSteve and James, co-founders of BoxCat, talk about developing an innovative mobile RPG…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/box-cat-podcast.mp3Or listen to it here…
[wp_youtube]BZTgrpH8QT8[/wp_youtube]
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Freebie: Mobile Game Design book…is now free for listeners…
Posted on February 11th, 2013 3 commentsHey folks,
With a little luck, we’ve got a nice freebie for everyone today…
We always try to explore new ideas and concepts on the show that make experimental game developers more innovative and effective.
In that regard, I’ve written a book on mobile game design.
The book “Mobile Game Design”…which you can buy on Amazon…is now free for listeners for a limited time. It talks about the main mechanics for mobile games…as well as “hidden game mechanics” you can use to stand out in the marketplace. Enjoy 🙂
Put any feedback or suggestions on the book below 🙂
You can download the book here…
http://www.indiegamepod.com/mobile-game-design-book.pdf -
Developing Mobile Games While Doing A Day Job…
Posted on January 16th, 2013 3 commentsHey folks,
Gordon and Alex, from G3zar Studios, talk about developing mobile games while having a day job. We discuss Unity, marketing, the app store, and their upcoming multiplayer game…
You can download the podcast here…
http://www.indiegamepod.com/podcasts/g3zar-podcast.mp3Or listen to it here…
[wp_youtube]NZAUSaKqTRw[/wp_youtube]
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TapForss…an Indie iPhone Puzzle Platformer…
Posted on January 10th, 2013 No commentsThe developer of TapForss talks about his physics puzzle game. We discuss development, marketing, the mobile gaming space, and the use of Corona.
You can download the podcast here…
http://www.indiegamepod.com/podcasts/likeacrocodile-podcast.mp3Or listen to it here…
[wp_youtube]O5n9FhYm0Z8[/wp_youtube]
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Take Me Home, Indie Mobile Game
Posted on January 2nd, 2013 No commentsThe founder of Toca Toca Games talks about his game, Take Me Home
You can download the podcast here…
http://www.indiegamepod.com/podcasts/takemehome-podcast.mp3Or listen to it here…
[wp_youtube]PPfYFMdTwz8[/wp_youtube]
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For the Corona Mobile Devs Out There…Check Out CoronaGeek…
Posted on December 19th, 2012 No commentsHey folks,
A while back, we did a lot of interviews with indie developers that used Corona. Now, there’s a podcast site completely dedicated to Corona. It is worth checking out.
Go to coronageek.com to find out more.