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  • Podcast Interview: Designer of Synaesthete, IGF Student Game Winner

    Posted on August 22nd, 2008 IndieGamePod No comments

    Joseph, designer of Synaesthete, talks about developing the innovative game for IGF.

    You can download the podcast here…
    http://www.indiegamepod.com/podcasts/synaesthete-podcast.mp3

    or listen to it here…
    http://www.indiegamepod.com/dewplayer.swf?mp3=http://www.indiegamepod.com/podcasts/synaesthete-podcast.mp3

    Show Notes:
    Designer of Synaesthete

    Psychedelic Rhythm Shooter

    A while back, inspired to make a game that plays like Windows Media Player visualization. Then saw Geometry Wars…

    Developed the game while at Digipen

    Built the engine and then the game.

    Did massive testing to make sure the game was fun.

    Twice a week…

    At Digipen, high schoolers and middle schoolers came in … so would use them to see how the game was playing, etc.

    Based on the feedback…
    One of the advisors suggested that the game needs to aim for the person…
    That put the game in a whole new direction

    Since became GDC nominee, been getting 2-3 e-mails a day about it.

    Focus test is important…must constantly do that

    Take care,
    Action

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