Experimental Game Dev Interviews — The First Game Dev Podcast Ever
RSS icon Home icon
  • IGF Finalist Interview: Fez

    Posted on May 24th, 2008 IndieGamePod No comments

    Another quick interview from GDC 2008…an interview with Some of Fez’s Developers

    You can download the podcast here…
    http://www.indiegamepod.com/podcasts/fez-podcast.mp3

    or listen to it here…
    http://www.indiegamepod.com/dewplayer.swf?mp3=http://www.indiegamepod.com/podcasts/fez-podcast.mp3

    Show Notes:
    Fez is a multi-dimensional platformer…
    IGF Finalist

    Won award for “Excellence in Visual Art”

    Visual Arts inspired by Spirited Away

    The top challenges while developing the game…
    a) Optimization issues…ways to optimization of pixel rendering
    b) Getting it done even while doing the project on the side

    Expect to release the final version within a year.

    Suggestions for indie game developers out there…
    a) Make it…find the right people and get it done
    b) Show it to as many people as you can, listen to them and act accordingly 🙂

    Leave a reply